Help grounded in your project
Avori uses the project structure, selected files, editor context, rules, and game design that are
available for the current workflow to explain, plan, write, and debug C#, GDScript, and C++. Ask
questions before allowing any project change.
Review changes before they run
Describe the result you want and Avori proposes the work. Review it, approve it, watch it run, and
check the result. Engine coverage and recovery options differ by workflow, so keep normal
version-control discipline for production work.
Design intent in every task
Add a PDF, DOCX, Markdown, or text design document and Avori brings the relevant passages into the
task. A reviewed art direction keeps characters, worlds, and interface consistent, using named games
only as principle references without copying their characters, maps, interface, or assets.
Works in your engine and editor
Unity, Godot 4,
Unreal Engine 5.7 on Windows, VS Code, Visual Studio 2022, and
JetBrains Rider. Engine and IDE support is qualified independently.